_G.AA = true
game:service'RunService'.RenderStepped:Connect(function()
if _G.AA then
game.ReplicatedStorage.RemoteFunction:InvokeServer("ChangeTeam", "Criminals")
if not game.Players.LocalPlayer.Team.Name == "Police" then return end
local hc = game.Players.LocalPlayer.Backpack:FindFirstChild("Handcuffs")
for i,v in next, game.Players:GetPlayers() do
if v.Team.Name ~= "Police" then
game.Players.LocalPlayer.Character.Humanoid:EquipTool(hc)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
game.ReplicatedStorage.Event:FireServer("Arrest", v)
game.ReplicatedStorage.Event:FireServer("Eject", v)
wait()
end
end
end
end)