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Latest Threads
Legends of Speed Auto Col...
Forum: Exploiting
Last Post: admin
04-28-2021, 01:46 PM
» Replies: 0
» Views: 128
Flood Escape 2 Metaverse ...
Forum: Exploiting
Last Post: admin
04-28-2021, 05:03 AM
» Replies: 0
» Views: 91
Roblox Noob Smacker Scrip...
Forum: Exploiting
Last Post: admin
04-13-2021, 09:57 AM
» Replies: 0
» Views: 278
Roblox Aimbot and ESP Scr...
Forum: Exploiting
Last Post: admin
03-29-2021, 08:17 AM
» Replies: 0
» Views: 812
Released Roblox Undetecte...
Forum: Exploiting
Last Post: S0me0ne
03-23-2021, 03:40 PM
» Replies: 1
» Views: 565
Release Full Brightless R...
Forum: Exploiting
Last Post: admin
02-28-2021, 08:11 AM
» Replies: 0
» Views: 456
Mother: TPN [UPDATE 2] Sc...
Forum: Exploiting
Last Post: ReTr0qwerty123
02-17-2021, 03:25 PM
» Replies: 1
» Views: 870
Driving Simulator
Forum: Exploiting
Last Post: biegły
02-13-2021, 02:28 PM
» Replies: 0
» Views: 368
Mm2 script?
Forum: Exploiting
Last Post: S0me0ne
02-11-2021, 07:38 AM
» Replies: 1
» Views: 1,046
Released Roblox Arsenal L...
Forum: Exploiting
Last Post: 69ReasonsWhy
02-09-2021, 02:25 PM
» Replies: 2
» Views: 1,497

 
  Legends of Speed Auto Collect Hoops Script
Posted by: admin - 04-28-2021, 01:46 PM - Forum: Exploiting - No Replies

You can just execute it any time and it will auto collect all hoops for you very quickly
[Image: unknown.png]

[Image: unknown.png]

Code:
for i,v in pairs(game:GetService("Workspace").Hoops:GetChildren()) do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
wait(0.1)
end

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  Flood Escape 2 Metaverse Event Lost pages script
Posted by: admin - 04-28-2021, 05:03 AM - Forum: Exploiting - No Replies

Code:
game.Workspace.Multiplayer.Map:FindFirstChild("_LostPage").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame

Note that you must have played 10 games and execute this script when you are in a different games.

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  Roblox Noob Smacker Script Released
Posted by: admin - 04-13-2021, 09:57 AM - Forum: Exploiting - No Replies

This is a ROBLOX Noob Smacker Script that can help you auto farm in noob smacker just execute it and it will hit all the noobs for you. Also Collects all the money for you.

Game: (7) Noob Smacker - Roblox

[Image: unknown.png]

Code:
--[[
Game: https://www.roblox.com/games/3349697136/Noob-Smacker-Simulator-NEW

Made by brianops1

auto farm (doesn't switch levels though oof, just use an auto clicker lmao)
]]
_G.on = 1

_G.AutoUpgrade = true --Auto upgrades your character

_G.MaxCash = 100000 --For auto upgrade
--if your cash is below this number and autoupgrade is on
--then it won't upgrade your character

_G.WT = .15 --Wait Time


local plr = game.Players.LocalPlayer
local char = plr.Character
function main()
    for a,b in pairs(char.Noobbucket:GetChildren()) do
        if b and b:FindFirstChild("Hit",true) and b:FindFirstChild("Healthbucket") and b.Healthbucket:FindFirstChildOfClass("IntValue") then
            for i,v in pairs(plr.Items:GetChildren()) do
                for _ = 1,3 do
                    local Event = b.Main.Hitpay
                    Event:FireServer()
                    local A_1 = v.Value * 2
                    local A_2 = Vector3.new(300.4915733, 100.8648129, 0.09178972)
                    local A_3 = v
                    local A_4 = "Hit"
                    local A_5 = Color3.new(1,1,1)
                    local Event = b:FindFirstChild("Hit",true)
                    Event:FireServer(A_1, A_2, A_3, A_4, A_5)
                end
            end
        end
    end
    wait()
    for i,v in pairs(char.Otherbucket:GetChildren()) do
        if v then
            for a,b in pairs(v:FindFirstChildOfClass("Model"):GetChildren()) do
                if b and b:FindFirstChild("Worth",true) then
                    local A_1 = b:FindFirstChild("Worth",true).Value * 2
                    local Event = v.Send
                    Event:FireServer(A_1)
                    b:Destroy()
                end
            end
        end
    end
    if plr.Stats.Money.Value > _G.MaxCash then
        repeat
        wait()
        local tbl_main =
        {
            plr.Items[plr.Name]
        }
        game:GetService("Workspace").Ints.Upgrade:FireServer(unpack(tbl_main))
        until plr.Stats.Money.Value <= _G.MaxCash
    end
end
while _G.on == 1 do
    pcall(main)
    wait(_G.WT)
end

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  Roblox Aimbot and ESP Script
Posted by: admin - 03-29-2021, 08:17 AM - Forum: Exploiting - No Replies

This is a good aimbot script I released a quite while ago, click ctrl to aim, q to toggle torso/head, alt to toggle esp, and if you know how to script then change the settings if you want
it works good in sk8r.

Code:
PLAYER  = game.Players.LocalPlayer
MOUSE   = PLAYER:GetMouse()
CC      = game.Workspace.CurrentCamera

ENABLED      = false
ESP_ENABLED  = false

_G.FREE_FOR_ALL = true

_G.BIND        = 50
_G.ESP_BIND    = 52
_G.CHANGE_AIM  = 'q'

_G.AIM_AT = 'Head'

wait(1)

function GetNearestPlayerToMouse()
    local PLAYERS      = {}
    local PLAYER_HOLD  = {}
    local DISTANCES    = {}
    for i, v in pairs(game.Players:GetPlayers()) do
        if v ~= PLAYER then
            table.insert(PLAYERS, v)
        end
    end
    for i, v in pairs(PLAYERS) do
        if _G.FREE_FOR_ALL == false then
            if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
                local AIM = v.Character:FindFirstChild(_G.AIM_AT)
                if AIM ~= nil then
                    local DISTANCE                 = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
                    local RAY                      = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
                    local HIT,POS                  = game.Workspace:FindPartOnRay(RAY, game.Workspace)
                    local DIFF                     = math.floor((POS - AIM.Position).magnitude)
                    PLAYER_HOLD[v.Name .. i]       = {}
                    PLAYER_HOLD[v.Name .. i].dist  = DISTANCE
                    PLAYER_HOLD[v.Name .. i].plr   = v
                    PLAYER_HOLD[v.Name .. i].diff  = DIFF
                    table.insert(DISTANCES, DIFF)
                end
            end
        elseif _G.FREE_FOR_ALL == true then
            local AIM = v.Character:FindFirstChild(_G.AIM_AT)
            if AIM ~= nil then
                local DISTANCE                 = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
                local RAY                      = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
                local HIT,POS                  = game.Workspace:FindPartOnRay(RAY, game.Workspace)
                local DIFF                     = math.floor((POS - AIM.Position).magnitude)
                PLAYER_HOLD[v.Name .. i]       = {}
                PLAYER_HOLD[v.Name .. i].dist  = DISTANCE
                PLAYER_HOLD[v.Name .. i].plr   = v
                PLAYER_HOLD[v.Name .. i].diff  = DIFF
                table.insert(DISTANCES, DIFF)
            end
        end
    end
    
    if unpack(DISTANCES) == nil then
        return false
    end
    
    local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
    if L_DISTANCE > 20 then
        return false
    end
    
    for i, v in pairs(PLAYER_HOLD) do
        if v.diff == L_DISTANCE then
            return v.plr
        end
    end
    return false
end

GUI_MAIN                           = Instance.new('ScreenGui', game.CoreGui)
GUI_TARGET                         = Instance.new('TextLabel', GUI_MAIN)
GUI_AIM_AT                         = Instance.new('TextLabel', GUI_MAIN)

GUI_MAIN.Name                      = 'AIMBOT'

GUI_TARGET.Size                    = UDim2.new(0,200,0,30)
GUI_TARGET.BackgroundTransparency  = 0.5
GUI_TARGET.BackgroundColor         = BrickColor.new('Fossil')
GUI_TARGET.BorderSizePixel         = 0
GUI_TARGET.Position                = UDim2.new(0.5,-100,0,0)
GUI_TARGET.Text                    = 'AIMBOT : OFF'
GUI_TARGET.TextColor3              = Color3.new(1,1,1)
GUI_TARGET.TextStrokeTransparency  = 1
GUI_TARGET.TextWrapped             = true
GUI_TARGET.FontSize                = 'Size24'
GUI_TARGET.Font                    = 'SourceSansBold'

GUI_AIM_AT.Size                    = UDim2.new(0,200,0,20)
GUI_AIM_AT.BackgroundTransparency  = 0.5
GUI_AIM_AT.BackgroundColor         = BrickColor.new('Fossil')
GUI_AIM_AT.BorderSizePixel         = 0
GUI_AIM_AT.Position                = UDim2.new(0.5,-100,0,30)
GUI_AIM_AT.Text                    = 'AIMING : HEAD'
GUI_AIM_AT.TextColor3              = Color3.new(1,1,1)
GUI_AIM_AT.TextStrokeTransparency  = 1
GUI_AIM_AT.TextWrapped             = true
GUI_AIM_AT.FontSize                = 'Size18'
GUI_AIM_AT.Font                    = 'SourceSansBold'

local TRACK = false

function CREATE(BASE, TEAM)
    local ESP_MAIN                   = Instance.new('BillboardGui', PLAYER.PlayerGui)
    local ESP_DOT                    = Instance.new('Frame', ESP_MAIN)
    local ESP_NAME                   = Instance.new('TextLabel', ESP_MAIN)
    
    ESP_MAIN.Name                    = 'ESP'
    ESP_MAIN.Adornee                 = BASE
    ESP_MAIN.AlwaysOnTop             = true
    ESP_MAIN.ExtentsOffset           = Vector3.new(0, 1, 0)
    ESP_MAIN.Size                    = UDim2.new(0, 5, 0, 5)
    
    ESP_DOT.Name                     = 'DOT'
    ESP_DOT.BackgroundColor          = BrickColor.new('Bright red')
    ESP_DOT.BackgroundTransparency   = 0.3
    ESP_DOT.BorderSizePixel          = 0
    ESP_DOT.Position                 = UDim2.new(-0.5, 0, -0.5, 0)
    ESP_DOT.Size                     = UDim2.new(2, 0, 2, 0)
    ESP_DOT.Visible                  = true
    ESP_DOT.ZIndex                   = 10
    
    ESP_NAME.Name                    = 'NAME'
    ESP_NAME.BackgroundColor3        = Color3.new(255, 255, 255)
    ESP_NAME.BackgroundTransparency  = 1
    ESP_NAME.BorderSizePixel         = 0
    ESP_NAME.Position                = UDim2.new(0, 0, 0, -40)
    ESP_NAME.Size                    = UDim2.new(1, 0, 10, 0)
    ESP_NAME.Visible                 = true
    ESP_NAME.ZIndex                  = 10
    ESP_NAME.Font                    = 'ArialBold'
    ESP_NAME.FontSize                = 'Size14'
    ESP_NAME.Text                    = BASE.Parent.Name:upper()
    ESP_NAME.TextColor               = BrickColor.new('Bright red')
end

function CLEAR()
    for _,v in pairs(PLAYER.PlayerGui:children()) do
        if v.Name == 'ESP' and v:IsA('BillboardGui') then
            v:Destroy()
        end
    end
end

function FIND()
    CLEAR()
    TRACK = true
    spawn(function()
        while wait() do
            if TRACK then
                CLEAR()
                for i,v in pairs(game.Players:GetChildren()) do
                    if v.Character and v.Character:FindFirstChild('Head') then
                        if _G.FREE_FOR_ALL == false then
                            if v.TeamColor ~= PLAYER.TeamColor then
                                if v.Character:FindFirstChild('Head') then
                                    CREATE(v.Character.Head, true)
                                end
                            end
                        else
                            if v.Character:FindFirstChild('Head') then
                                CREATE(v.Character.Head, true)
                            end
                        end
                    end
                end
            end
        end
        wait(1)
    end)
end

MOUSE.KeyDown:connect(function(KEY)
    KEY = KEY:lower():byte()
    if KEY == _G.BIND then
        ENABLED = true
    end
end)

MOUSE.KeyUp:connect(function(KEY)
    KEY = KEY:lower():byte()
    if KEY == _G.BIND then
        ENABLED = false
    end
end)

MOUSE.KeyDown:connect(function(KEY)
    KEY = KEY:lower():byte()
    if KEY == _G.ESP_BIND then
        if ESP_ENABLED == false then
            FIND()
            ESP_ENABLED = true
            print('ESP : ON')
        elseif ESP_ENABLED == true then
            wait()
            CLEAR()
            TRACK = false
            ESP_ENABLED = true
            print('ESP : OFF')
        end
    end
end)

MOUSE.KeyDown:connect(function(KEY)
    if KEY == _G.CHANGE_AIM then
        if _G.AIM_AT == 'Head' then
            _G.AIM_AT = 'Torso'
            GUI_AIM_AT.Text = 'AIMING : TORSO'
        elseif _G.AIM_AT == 'Torso' then
            _G.AIM_AT = 'Head'
            GUI_AIM_AT.Text = 'AIMING : HEAD'
        end
    end
end)

game:GetService('RunService').RenderStepped:connect(function()
    if ENABLED then
        local TARGET = GetNearestPlayerToMouse()
        if (TARGET ~= false) then
            local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
            if AIM then
                CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
            end
            GUI_TARGET.Text = 'AIMBOT : '.. TARGET.Name:sub(1, 5)
        else
            GUI_TARGET.Text = 'AIMBOT : OFF'
        end
    end
end)

repeat
    wait()
    if ESP_ENABLED == true then
        FIND()
    end
until ESP_ENABLED == false
wait()
_G.FREE_FOR_ALL = true
_G.BIND = 50 -- LEFT CTRL
_G.ESP_BIND = 52 -- LEFT ALT

This works in all games!

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  Released Roblox Undetected Walkspeed Script
Posted by: admin - 03-13-2021, 03:52 AM - Forum: Exploiting - Replies (1)

Many games detect walkspeed script in roblox. Here you can click shift to run but some games still detect this script!

Code:
IsFirstPerson = false
ShiftHeld = false
WHeld = false
SHeld = false
AHeld = false
DHeld = false -- LMFAO
local gcheck = true
urspeed = 1 -- The lower it is the faster. So don't worry about it being minus 1


function ChangeFaster(inputObject, gameProcessedEvent)
    if inputObject.KeyCode == Enum.KeyCode.Minus and gameProcessedEvent == false then       
urspeed = urspeed - 0.1
    end
end



function ChangeSlower(inputObject, gameProcessedEvent)
    if inputObject.KeyCode == Enum.KeyCode.Equals and gameProcessedEvent == false then       
urspeed = urspeed + 0.1
    end
end



function GChecker(inputObject, gameProcessedEvent)
    if inputObject.KeyCode == Enum.KeyCode.K and gameProcessedEvent == false then       
if gcheck == false then
gcheck = true
elseif gcheck == true then
gcheck = false
end

    end
end

game:GetService("UserInputService").InputBegan:connect(GChecker)



function PressShift(inputObject,gameProcessedEvent)
    if inputObject.KeyCode == Enum.KeyCode.LeftShift and gameProcessedEvent == false and gcheck == true then
        ShiftHeld = true
    end
end

function ReleaseShift(inputObject,gameProcessed)
    if inputObject.KeyCode == Enum.KeyCode.LeftShift then
        ShiftHeld = false
    end
end


function PressW(inputObject,gameProcessedEvent)
    if inputObject.KeyCode == Enum.KeyCode.W and gameProcessedEvent == false and gcheck == true then
        WHeld = true
    end
end

function ReleaseW(inputObject,gameProcessed)
    if inputObject.KeyCode == Enum.KeyCode.W then
        WHeld = false
    end
end

function PressS(inputObject,gameProcessedEvent)
    if inputObject.KeyCode == Enum.KeyCode.S and gameProcessedEvent == false and gcheck == true then
        SHeld = true
    end
end

function ReleaseS(inputObject,gameProcessed)
    if inputObject.KeyCode == Enum.KeyCode.S then
        SHeld = false
    end
end


function PressA(inputObject,gameProcessedEvent)
    if inputObject.KeyCode == Enum.KeyCode.A and gameProcessedEvent == false and gcheck == true then
        AHeld = true
    end
end

function ReleaseA(inputObject,gameProcessed)
    if inputObject.KeyCode == Enum.KeyCode.A then
        AHeld = false
    end
end


function PressD(inputObject,gameProcessedEvent)
    if inputObject.KeyCode == Enum.KeyCode.D and gameProcessedEvent == false and gcheck == true then
        DHeld = true
    end
end

function ReleaseD(inputObject,gameProcessed)
    if inputObject.KeyCode == Enum.KeyCode.D then
        DHeld = false
    end
end

function CheckFirst(inputObject,gameProcessed)
    if inputObject.KeyCode == Enum.UserInputType.MouseWheel then
        if (player.Character.Head.CFrame.p - workspace.CurrentCamera.CFrame.p).magnitude < 0.6 then
            IsFirstPerson = true
    elseif (player.Character.Head.CFrame.p - workspace.CurrentCamera.CFrame.p).magnitude > 0.6 then
        IsFirstPerson = false
        end
    end
end

game:GetService("UserInputService").InputBegan:connect(PressShift)
game:GetService("UserInputService").InputEnded:connect(ReleaseShift)

game:GetService("UserInputService").InputBegan:connect(PressW)
game:GetService("UserInputService").InputEnded:connect(ReleaseW)

game:GetService("UserInputService").InputBegan:connect(PressS)
game:GetService("UserInputService").InputEnded:connect(ReleaseS)

game:GetService("UserInputService").InputBegan:connect(PressA)
game:GetService("UserInputService").InputEnded:connect(ReleaseA)

game:GetService("UserInputService").InputBegan:connect(PressD)
game:GetService("UserInputService").InputEnded:connect(ReleaseD)

game:GetService("UserInputService").InputChanged:connect(CheckFirst)

game:GetService("UserInputService").InputBegan:connect(ChangeFaster)
game:GetService("UserInputService").InputBegan:connect(ChangeSlower)


game:GetService('RunService').Stepped:connect(function()
if ShiftHeld == true then

if WHeld == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-urspeed)
end

if SHeld == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,urspeed)
end

if DHeld == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(urspeed,0,0)
end

if AHeld == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(-urspeed,0,0)
end


end
end)

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  Release Full Brightless Roblox Script For Scary Games
Posted by: admin - 02-28-2021, 08:11 AM - Forum: Exploiting - No Replies

I am playing many scary games. So I have to use some full brightness script so the game is not scary and easier to play. Well here it is.

Code:
local s = Instance.new("PointLight", game.Players.LocalPlayer.Character.Head)
s.Brightness = .3
s.Range = 100

game.Lighting.Changed:connect(function()
game.Lighting.TimeOfDay = "14:00:00"
game.Lighting.FogEnd = 9999
game.Lighting.Brightness = 2
game.Lighting.ColorCorrection.Brightness = 0.1
game.Lighting.ColorCorrection.Saturation = 0.1
game.Lighting.Bloom.Intensity = 0.1
end)

I played this in roblox Specter and [CAMERAS] Paranormica ALPHA 0.7.1

Using it gives you huge advantages.

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  Driving Simulator
Posted by: biegły - 02-13-2021, 02:28 PM - Forum: Exploiting - No Replies

Hi
First of all thank you for your awesome program  Smile
Can you make for me infinity coin/$ script on Driving Simulator?
https://www.roblox.com/games/4410049285/...-Simulator
Thank you

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  Mm2 script?
Posted by: 69ReasonsWhy - 02-09-2021, 02:36 PM - Forum: Exploiting - Replies (1)

[REQ]Does anyone know where I can get a really good Murder Mystery 2 script? Please and Thank you! Smile

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  Roblox Little World Script Release
Posted by: admin - 02-07-2021, 07:07 AM - Forum: Exploiting - No Replies

I made this code for the game ROBLOX Little World

game link: https://www.roblox.com/games/5569431582/...d63938fb0e#

Enjoy

[Image: unknown.png]

Code:
--clubdark.net scripts by sk8r
while true do
for _,v in pairs(game.Workspace.FoodObjects:GetChildren()) do
wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
end
end

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  Released Roblox Arsenal Loop Kill Script
Posted by: admin - 02-02-2021, 12:58 PM - Forum: Exploiting - Replies (2)

I have a script that you can kill anyone anytime. It can get you to win anytime in arsenal it allows you to do whatever you want like loop killing everyone

[Image: unknown.png]
[Image: unknown.png]

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