Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[RELEASE] [YIN vs YANG] Ninja Assassin [Auto Farm]
#1
Star 
Change multiplier = 1 or 2 or 4
Set this to your multiplier
1 = no ninjutsu boost
2 = 2x ninjutsu boost
4 = 4x ninjutsu boost
You must have it purchased for this to work that being said if you don't have 2x activated and you set multiplier to 2 this won't work due to anti-exploit.

Default : multiplier = 1

You can both train and attack others with Shuriken.

Press P to Enable / Disable Auto Farm

Code:
local wp = game:GetService("Workspace")
local rs = game:GetService("ReplicatedStorage")
local plrs = game:GetService("Players")
local lplr = plrs.LocalPlayer
local mouse = lplr:GetMouse()
local virtualUser = game:GetService("VirtualUser")

_G.autoFarmEN = false
wp.Gravity = 40

local multiplier = 1
-- Set this to your multiplier
-- 1 = no ninjutsu boost
-- 2 = 2x ninjutsu boost
-- 4 = 4x ninjutsu boost
--You must have it purchased for this to work that being said if you don't have 2x activated and you set multiplier to 2 this won't work due to anti-exploit

function notify(msg)
    game.StarterGui:SetCore(
        "SendNotification",
        {
            Title = "Ninja Assassin",
            Text = msg,
            Duration = 5
        }
    )
end

function etool()
    for _, v in pairs(lplr.Backpack:GetChildren()) do
        v.Parent = lplr.Character
    end
end

-------------------------------------------------------------
--------------------------Auto Farm--------------------------
function autoFarm()
    while _G.autoFarmEN do
        wait()
        etool()
        if multiplier == 1 then
            rs.RemoteEvent.AddPowerEvent:FireServer("FromTraining", 9)
            wait(0.1)
            rs.RemoteEvent.AddPowerEvent:FireServer("FromTraining", 10)
            wait(0.1)
        elseif (multiplier == 2) then
            rs.RemoteEvent.AddPowerEvent:FireServer("FromTraining", 19)
            wait(0.1)
            rs.RemoteEvent.AddPowerEvent:FireServer("FromTraining", 20)
            wait(0.1)
        elseif (multiplier == 4) then
            rs.RemoteEvent.AddPowerEvent:FireServer("FromTraining", 39)
            wait(0.1)
            rs.RemoteEvent.AddPowerEvent:FireServer("FromTraining", 40)
            wait(0.1)
        end
    end
end

-------------------------------------------------------------
--------------------------Other------------------------------

mouse.KeyDown:connect(
    function(keyDown)
        if keyDown == "p" then
            _G.autoFarmEN = not _G.autoFarmEN

            if _G.autoFarmEN then
                notify("Auto Farm : Enable")
            else
                notify("Auto Farm : Disable")
            end

            autoFarm()
        end
    end
)

lplr.Idled:connect(
    function()
        virtualUser:CaptureController()
        virtualUser:ClickButton2(Vector2.new(mouse.X, mouse.y))
    end
)

Game : [YIN vs YANG] Ninja Assassin


Forum Jump:


Users browsing this thread: 1 Guest(s)